When The Fun In Gambling Is No Longer Fun

Gambling is all fun and games until you hit the point where you cease seeing the fun in it, or you become irredeemably addicted.

Admittedly, most people do not see it coming. They start gambling for very noble reasons including,

1. The need to take time away from work and family pressures
2. Escape route from depressing thoughts on other issues.
3. Hopes of winning a fortune and living lavishly ever after
4. To bring a tinge of excitement into their otherwise dull lives
5. A chance to go out there, socialize and make new friends.

As you can see from the above points, no one anticipates that gambling will grow into the Frankenstein that now threatens to push them off the sanity cliff. A lot of people are able to keep their gambling under rein. They do it for fun, to pass some time and to socialize. Others lose it completely. They become slaves to online and offline gambling. It throws their lives off-balance. They start putting more time and money into gambling, and they gradually neglect other aspects of their lives.

At this point, problem gamblers look back at their lives and get surprised at how and when it happened. For a lot of people, the problem starts with a shift in mentality. A big loss or a big win, and you are hooked. You start gambling more money than you had planned to spend on gambling, you invest a lot of time in the casinos and before you know it, you are a slave to gambling. You can’t eat, sleep nor breathe without thinking gambling.

To help you understand how gambling addiction works, I have analyzed some of the most common factors that pull people deeper and deeper into addiction.

1. Illusion that You Can be in command of Chance
No one can control chance. It doesn’t favor anyone, smart or otherwise. Unfortunately many problem gamblers think that they can manage to overturn their luck on the tables through sheer power of the mind. They have this skewed illusion that they can win if only they can learn the tricks of the game. They spent hours on end in the casinos trying to perfect their game. They fail to acknowledge the fact that gambling is 100% chance and not something to be learned. There are no tricks and knowledge that will all of a suddenly overturn the tables to your favor.

2. The Lure of the Jackpot
Winning a few hands on the tables can make you feel unconquerable. Everyone loves winning, and science has proved that people remember their victories more than they remember their losses. Fortunately, or probably unfortunately in this case, new gamblers have what is commonly referred as ‘beginner’s luck’. They begin their gambling hobbies on the right foot. They become obsessed with the idea of winning the jackpot.

3. Faith of Changing Luck
In life, we are encouraged to get up after every fall. We will make it in the end. We will accomplish our goals if we do not quit. After all, who wants to quit while the gold vein could be just a few inches away. There is only one place where this advice does not apply. If your quests are governed by pure luck, there is very little chance that you will ever make it. The statistics are open for anyone who wants to take a look. Gambling only ends up in massive losses, debts and frayed social relationships. There is no better time to quit than now. Lady Luck will not smile at you anytime soon.

How To Know If You Are Addicted To Gambling
Although there are clear pointers that indicate you are going down the addiction lane, it can be extremely difficult to identify them if you do not know what they are. This is probably the saddest thing about addiction. We never know we are addicted until we take a step back and look at ourselves in hindsight, at which time the damage has already been done.

In this section, we will discuss the 5 major red flags to watch out for.

1. You Just Can’t Stop
Remember the wise Gambler who Kenny Rogers sings about? Every wise gambler knows when to hold and when to fold. Compulsive gamblers on the other hand do not have limits. They will gamble everything they have thinking that they are having bouts of fun, when in actuality they are driven by compulsions beyond their control.

2. Gambling with Money Not Meant for Fun
Problem gamblers will gamble with money that they can’t stand to lose. They do not have a set gambling budget and will often risk money meant for important things such medical bills and other utility bills.

3. Gambling to Win or to Recover Losses
If you find yourself gambling more for the sole purpose of hitting the jackpot than for fun, you need to reevaluate yourself. Same case applies if the main driving force behind gambling is to recover losses that you had suffered earlier.

4. Obsessively Thinking about Gambling
If you eat, drink and sleep thinking about gambling, you might already be too deep in the trench.

5. Borrowing to Finance Gambling
Have you ever borrowed money to finance gambling? Chances are if you have, things are not looking so good.

What other key pointers do you think indicate a problem with gambling? I believe that you know them better. You know what triggers that red flag and siren at the back of your mind. A lot of gamblers realize the symptoms that point to problematic gambling in their lives, yet stopping becomes a quagmire.

The Importance of Using Visual Concepts in The Production of Video Games

Responsibilities of an artwork studio and its impact on the production of a game.

Within the whole structure of a game development studio, building a good team and effective planning is critical to any project.

Pre-production is a crucial time when game design decisions will reflect the bottom line.

A fundamental part of this planning is the choice of the graphic characteristics of the project, where the function of a video game studio goes beyond the design of efficient mechanics and opens space for the creation of a visual identity that should reflect the objectives of the project at first sight.

Regardless of the platform where the project will be launched, the visual identity represents the player’s entrance to the world that is presented to him, it is by this element that the player identifies with the atmosphere, becomes familiar with the setting and the plot and is The main immersion tool the game can offer.

All this process of visual creation is in the hands of artwork studio and its professionals dedicated to artistic visual creation, responsible for video game art. The main function of the designer is the creation of interface mediated communication within the game, as in any work that uses design concepts, the function of artwork studio is to transmit information visually and interactively to the player.

Development of New Rendering Technologies

Over the years, the technology surrounding the gaming world has been growing ever faster, with new possibilities for more convincing and interactive visual simulation. The development of new engines, new production tools and the application of art concepts in productions, brings the gaming industry closer and closer to giants such as the film industry for example, in terms of investments, profits and media notoriety.

The responsibility of an artwork studio in defining the visual identity of the project is immense, defining color palettes, styles and compositions within design concepts directly influence the player’s experience.

It is the visual communication that tells the player whether an element of the scenario can be explosive, or whether a character is ally, neutral or villain, plus many self-explanatory information that saves time leaves the experience more fluid.

Independent Video Game Studio

Acting against the way of the big producers, the small independent game development studios, take the visual appeal in the background and focus on the gameplay and the constant experience of satisfaction to the player.

Using retro styles, taking advantage of already established mechanics, games of categories like 2d beat ups and side scrolling games are increasingly common, especially on the mobile platforms, Android itself has become the main way to produce and publish games independently.

In the early days of the gaming industry, games were made exclusively by programmers who understood absolutely nothing of design or visual arts, which left these games with a raw look and with little, if any, environmental interaction with the player.

Staying on Top of the Game: Localisation Mistakes to Avoid

There’s no denying that video games have become an integral part of the millennial life. This is probably because they allow the gamer to lead an alternate life, full of adventure and challenges. Gaming is a truly global industry today- a $60 billion one.

In 2010, a video game distributor in Brazil revealed that a game localized into Portuguese multiplied its sales 15 times! This underlines the importance of video game localization: it also underlines the need for quality translation and localization.

In spite of the importance of game localization, companies make the mistake of opting for shoddy shortcuts which are costly to repair, bring bad publicity, and hurt sales.

What are the localization mistakes that gaming companies make?

#1. Cutting corners on translation
Many video game companies think that they have saved a buck by going in for machine translations or considering the cheapest translation option rather than the best.

Machines are the world away from producing the accuracy needed. Translation tools can also be a security threat by providing access to video game content to hackers via the Internet.

Also, anything that is typed in for translation is literally handed over to the translation tool provider: it becomes their data; they can do anything they want to with it.
Translation needs not just to be accurate, but retain the flavor and nuances of the original to breathe life into the translated version.

Mistranslation can make the game a frustrating experience for the player or make the game developer a laughing stock of the gaming world; in the worst -case scenario, it can land the developer into a legal soup.

Cutting corners on translation add to the work and the expense. The sensible thing would be to make the use of professional translation services which are not just competent and creative, but discreet as well. Making the translation agency sign a non-disclosure agreement can help the game developer relax while the localization is going on safely in expert hands.

#2. Hard coding text into core files
This is something that video game developers with limited vision do. It is a mistake to embed text elements like the menu text, game’s title, and on-screen, printed dialogue into core game files. If the text is stored in a separate resource file, it will be easy to incorporate a translated version by adding a new variable and providing the translation in a separate dedicated file. Much easier than digging through source code while translation?

#3. Painting all game text with the same brush
Some games involve specialized terminology. Take sports games; football terminology is not the same as basketball-tall talk. Translators and localisers for such games need to do some research. The need here is for “research-oriented text.”

Games like the popular and addictive Candy Crush come up with new gaming concepts. Such games are slotted as needing “creative-oriented text.”

Game developers should analyze their game content and decide which category of text is suitable. Text should be tailor-made to content, and the portfolio of the translator should match this need.

#4. Out-of-context game localization
Surely, there is little to be gained by handing over reams of text to translators and localisers who know little about the game or its content. Worse still, is expecting someone who has no idea about gaming to handle the job!

When game localization is of such importance, the more the translator knows about the game, the better will be the outcome. Translators should be encouraged to play the game being developed. Discretion and security are non-negotiable requirements, of course.

#5. Ignoring Cultural Factors
Each market is steeped in its own culture. Cultural sensitivity is necessary while localizing a game or the developer will risk alienating target audiences. This isn’t just about actual game content like the story, characters, situations, and events.

Consider the following:
A gaming giant had to recall 75,000 copies of a video game which used the chanting of the Quran in its soundtrack after a user raised objections to it.
The depiction of Japanese armies invading South Korea may be a slice of history; nevertheless, Seoul was offended by a game that showed just that.

Localization misdemeanors can range from showing alcohol to displaying blood and gore on screen. While localizing, video game developers will do themselves a favor by doing a thorough recce of the target market. Cultural gaffes are not to be taken lightly, and the adverse publicity surrounding them can kill the game if not the developing company.

#6. Failing to test game translations
The proof of the pudding is in the eating!
Translation does tend to change the length of the sentence. Translated strings may not fit the graphics or the elements of user interface. Coding may also leave some strings missing. All this can be avoided if developers test-drive their games on an actual device.

On-device localization testing can let you assess the overall quality of game localization while identifying the glitches at the same time. If the game has on-screen printed dialogue, autofitting the text to fit the text space is necessary.

#7. Poor management of translation content
Game developers must organize all the different formats and files – marketing copy, manual, packaging, app store descriptions, in-game interface text, and subtitles. The management of translations must be centralized to avoid mistranslations and duplications across the various types of content.

#8. Treating localization as an afterthought
Thinking of localization as the very last step in the development cycle is a costly mistake that many game developers make and land up missing great overseas opportunities. When copycat versions arrive in the local market, such companies find that they have painted themselves into a corner. It is only then that they think of finding fresh markets overseas. Localization at this “end” stage means reworking source code and building up translation materials from scratch: all of which cost time and money.

The solution is to wrap strings in the initial stages of video game development and to adopt coding styles of international standards.

There are many gamers overseas. The video game market is an ever-growing one. Professional and talented translation services can go a long way in perfecting video game localization.